﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class StepText : MonoBehaviour
{
    private Text stepText;
    private void Start()
    {
        stepText = GetComponent<Text>();
        stepText.text = "0";
    }
    private void Update()
    {
        stepText.text = CardGameManager.Steps.ToString();
    }
}
